header lip sync animation in 4 simple phase

As a newbie when I joint animation 7 years back, I thought lip sync is easiest thing to do and still many who join new have that notion but the reality, we get most of corrections in lip-sync only because of no training in this area.
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Mickey Mouse is back! This series of 19, 2D cartoons will roll out on Disney Channel, Disney.com, and WATCH Disney Channel, beginning June 28. 

The endearing, adventurous and comedic antics of Mickey Mouse, Disney’s #1 star and the world’s leading character franchise, will be presented in a new short-form series of 2D comedy cartoons, “Mickey Mouse,” with a special preview today, TUESDAY, MARCH 12 (3:00 p.m., ET/12:00 noon, PT) exclusively on Disney.com. 

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In computer graphics and video images, the pixel resolution is the number or pixels in the display. Resolution describes the detail an imageholds. The term applies equally to digital images, film images, and other types of images.  

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Angry Bai-  animated web series by Whitelephant Productions

So now here is Angry Bai ! Indian version of world popular game Angry Birds. Angry Bai is an animated web series by Whitelephant Productions.

Whitelephant Productions is a creative team of concept writers and script writers, directors, animators, and creative directors with a team strength of 43. The company is headed by Arun and Haritha, who quit their comfortable television jobs as producers, after over 7years in the media industry,

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Tears of Steel- Fourth Open Movie by Blender Foundation explores an Open VFX Pipeline

For over half a year an international team of 3D visual effects artists worked in the studio of the Amsterdam Blender Institute on the short film "Tears of Steel", written and directed by Seattle talent Ian Hubert. This independent production was financed by the online user community of the free program Blender and was supported by the Netherlands Film Fund, the Cinegrid consortium, and by corporate sponsors such as Google. Tears of Steel is 4th short film by Blender foundation for exploring an Open VFX Pipeline for making Blender more efficient and better opensource software.  

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Video Reference for Animation- Your Best Friend or a Misleading Guide?

"Animators are encouraged to do as much planning as possible before they start a shot. Indeed, planning ahead and putting effort into the beginning of a shot is the best way to ensure a smooth ending. So why is video reference so dangerous?"
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I’ve been trying to study the styles of animation from quite long time, but couldn’t actually found some core material on it. So I decided to write an article by my own. I have gone through lot of animation materials, so I am jotting it all down here by adding my own view point towards it.
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